the ultimate question
#4
its actually mortal combat/street fighter...but i went tekken
#8
Probably because neither of those ******** was in Tekken 3 or Killer Instinct.
#9
in tekken tag, my formula for success is "King and someone else", usually its Armor King
#10
Awesome! Kings 5 hit throw combos are insane. My formula is pretty much identical, but ill usually pair up with Nina, Jin, or Yoshimitsu
#12
DOA is nothing more than a button masher with a 3rd rate combat system stuffed behind some **** on a tight sexy outfit.
Soul Calibur is LEAGUES beyond DOA, but still not even in the same realm as Tekken. it once again is mostly random acts with short uncoordinated series of moves. As for street fighter, it is so ******* unbalanced it is pointless to learn with anyone but Ken or Ryu.
Tekken is more like a well balanced dance between enemies that is vastly deeper and complex than the likes of DOA, SC, and SF.
#14
Not at all. Lol. I like DOA and Soul Calibur but they just dont compare in my opinion.
Dude... so.. DOA came out somewhere around 1996-1998. I know this cause i was in Japan. Anyways, i had a japanese playstation and i got that DOA game. The japanese version actually had an option to set to determine the jugglieness of thie jugs. I thought i heared the american version diddnt have that. lol.
anyways. yeah that was pretty fun. you could make thier ***** all weightless and stuff so they just foated around. lol
Dude... so.. DOA came out somewhere around 1996-1998. I know this cause i was in Japan. Anyways, i had a japanese playstation and i got that DOA game. The japanese version actually had an option to set to determine the jugglieness of thie jugs. I thought i heared the american version diddnt have that. lol.
anyways. yeah that was pretty fun. you could make thier ***** all weightless and stuff so they just foated around. lol
#16
But, it is awesome when they get smashed up against the wall and scream out orgasmic voices while their ***** jiggle. Lol. Probably going to hell for that one.
Not at all. Lol. I like DOA and Soul Calibur but they just dont compare in my opinion.
Dude... so.. DOA came out somewhere around 1996-1998. I know this cause i was in Japan. Anyways, i had a japanese playstation and i got that DOA game. The japanese version actually had an option to set to determine the jugglieness of thie jugs. I thought i heared the american version diddnt have that. lol.
anyways. yeah that was pretty fun. you could make thier ***** all weightless and stuff so they just foated around. lol
Dude... so.. DOA came out somewhere around 1996-1998. I know this cause i was in Japan. Anyways, i had a japanese playstation and i got that DOA game. The japanese version actually had an option to set to determine the jugglieness of thie jugs. I thought i heared the american version diddnt have that. lol.
anyways. yeah that was pretty fun. you could make thier ***** all weightless and stuff so they just foated around. lol
Funny story, I got my dad to take me to EB Games (back before gayass Gamestop merged) one day to "look" at games. I bought DOA Extreme Beach Volleyball and told him that my buddy told me it was real cool, blah, blah, blah. So being the awesome dad he is, without even looking at it he bought it for me. So I get home and started playing it right away lol. Well......he saw me playing it and was like WTF IS THIS? Long story short, I never saw that game again lol. But it was AWESOME (at the age of fourteen).
#17
Ken all the way.
Tekken is a button masher as well.
Never really played Soul Caliber.
DOA is a button masher.
Mortal Kombat 1-3 were cool.
Killer Instinct ****** rocked. That game took some skill.
DOA Beach Volleyball was actually a pretty funny game. It was entertaining to have jiggly boob effects. haha
Tekken is a button masher as well.
Never really played Soul Caliber.
DOA is a button masher.
Mortal Kombat 1-3 were cool.
Killer Instinct ****** rocked. That game took some skill.
DOA Beach Volleyball was actually a pretty funny game. It was entertaining to have jiggly boob effects. haha
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immortalsbrett
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10-02-2005 11:26 PM