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Old 05-18-2006, 01:42 AM   #20 (permalink)
Karls04GT
Dynamite inspector
 
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Join Date: May 2006
Location: Fallon, NV
Posts: 81
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All good advice, but I didn't see a few things:
1. First and FOREMOST, do not double bulb your opponent, you look like a dork!! Light the first bulb, then wait til your opponent lights their top bulb, then and ONLY then stage.
2. If your track is up to date and uses LED bulbs for the three yellows, don't wait for the third light, the LEDs illuminate faster and about half way through the second bulb should give a descent r/t.
2a. Unless you are bracket racing, or grudge racing, r/t is just a number
3. Don't wind your clutch to tight, it makes for cool smoke shows, but bad launches. I launch between 1500 and 2000 with minimal wheel spin.
4. Don't be afraid to manually shift an auto trans, some autos short shift killing your run.
And finally, if you roll through the water, you are not going to throw enough water around to be of any consequence when you run. If that were the case, my 10" Hoosiers would be hosing down the wheel tubs of my 67 after I roll through the water. BTW banging gears in a burnout (heal/toe method) keeps the engine speed down and the tire speed up.
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